The player then has two separate objectives they need to complete: the first is to stop the Federation, while the second is to stop Rorke. and executes their father and leader of the Ghosts, Elias Walker. Toward the end of the campaign, Rorke captures the player alongside Logan's brother Hesh. The ending of Call of Duty: Ghosts took all of those elements and doubled down on it. An elite squad, secret operations, a brainwashed villain that knows everything about the Ghosts, and a German Shephard side-kick the premise of Call of Duty: Ghosts actually had a lot going for it, alongside a new engine and mechanics like the Slide ability (a staple in the series). Army Captain Elias Walker and players take on the role of silent protagonist Logan Walker as they hunt down a former Ghosts leader that was captured by the Federation and brainwashed into helping them. The story of follows Task Force: STALKER a.k.a Ghosts, an elite military unit trained to complete secret operations behind enemy lines. Fans had responded incredibly well to the character Simon "Ghost" Riley from Call of Duty: Modern Warfare 2, mostly because he looked cool and had an element of mystery surrounding him, sometimes known as the Boba Fett effect. Infinity Ward wanted to expand on the concept of a new special ops faction themed around the Ghost character, not unlike the kind of secret operations that inspired Treyarch's Call of Duty: Black Ops series, in hopes of creating the next big subseries.Ĭall of Duty: Ghosts takes place in an alternate timeline where the nuclear destruction of the Middle East led to the formation of the Federation, a superpower made up of oil-producing nations from South America in response to the economic crisis. RELATED: Call of Duty: Warzone Confirms Bug Fixes Coming in Future Updatesįrom developer Infinity Ward, the original creators of the Call of Duty franchise (although far from the same team), Call of Duty: Ghosts was promoted as the beginning of a whole new generation of Call of Duty following the end of the Modern Warfare trilogy in 2011. Normally, that decision would be completely fine however, as time goes on, it's starting to look like fans of its story will never get a resolution to one of the game's biggest mysteries: the cliffhanger ending.
On the other hand, ongoing rumors surrounding Call of Duty 2020 have painted a fairly bleak image of the game's development cycle, and with no official word on the game near the end of July, it's looking possible that this might be the first year without a new entry since 2004, excluding Call of Duty: Modern Warfare 2 Campaign Remastered.įlashback to the last console generation launch, the world was in a drastically different place, and Call of Duty: Ghosts was being promoted as the beginning of a brand new generation of Call of Duty, from the developer that started it all. Unfortunately, Ghosts released to mixed reviews from both critics and fans and is widely considered one of the worst games in the series comparatively, prompting Infinity Ward to move onto Infinite Warfare and the Modern Warfare reboot rather than develop a sequel. The Call of Duty franchise is in a pretty strange place right now. The release of last year's Call of Duty: Modern Warfare reboot breathed new life into a tired series and the accompanying standalone Call of Duty: Warzone battle royal helped bolster the series to the best place its been in years.